RAID v2

RAID v2

17.00

The second iteration of a group exhibition turned a bit more of a magazine somewhere between games and design.

(im sorry its late)

The brief was the same as v1:
“RAID is a group zine/publication thing that joins graphic design (bad) and video games (good). The idea is to ask a bunch of my fav designers (you) to come up with a game idea and then design the logo for that game. Then I’ll (me) put all the entries into a magazine with interviews with game developers and designers and makers and send it out to everyone who participated.”

Now with added interviews and features and general improvements and bug fixes.

68 pp
240mm × 190mm on 130gsm Gloss
2 colour [Pantone 809C] + [Pantone 7628C]
Saddle stitch

Interviews / Features
-
Justin Ma
Llaura McGee
Sheng Lam
Jack King-Spooner
Leon
Jade Anthony

Raiders
-
Kie Carew
Rutherford Craze
Steph Davidson
Andrew Elmore
Conor Foran
Griffin Funk
Lauren Gallagher
Wei Huang
Nick Hum
Hui Yeon Hwang
Kenobisboch / Luca Font
Fanny Luor
Karen Maeda
Patrick McDonald
Joe Melhuish
Kate Brangan and Jo Little
Eno Swinnen
Alex Synge
Froyo Tam
Ian Thomas
Joshua Thomas
Mike Tully
Vrints-Kolsteren
Simon Whybray
Jeff Wiggins
Jacob Jan Wise

RAID v1
13.00 — Sold out
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